![]() ![]() ![]() Now, I’m no modder, but the campaign map and game code limitations mean that we won’t be seeing total conversion mods – so no Lord of the Rings, Warhammer or similar conversions that were possible on the ancient and venerable Medieval II: Total War. ![]() However, the list of things the Assembly Kit can’t support is also lengthy. This means that Total War: Three Kingdoms fans can expect, at the very least, rigorously researched historical unit mods.
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